World of Al'Dravin
Hill Dwarf, any alignment
Armor Class: 16 (Leather, Shield)
Hit Points: 95 (10d10 1)
Skills: Acrobatics +5 Athletics +3
Challenge: 3 (700 XP)
Ability Modifiers: +2 Con, +1 Wis
Dwarven Resilience: advantage on saving throws agains poison and resistance against poison damage.
Stonecunning: proficiency on History checks related on stoneworks and add double proficiency on it.
Tools Proficiency: smith’s tools, brewer’s supplies or mason’s tools
Dwarven Combat Training: proficiency with the battleaxe, handaxe, throwing hammer, and warhammer. (not considered for template)
Dwarven Toughness: 1 extra hit point for each level
Darkvision: 60ft (18m / 12sqr)
Languages: speaks Common and Dwarvish
Multiattack. The Swordsman makes two weapon melee attacks or two ranged attacks.
Scimitar. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit: 10 (2d6 +3 ) slashing damage.
Properties: Finesse, Light,
Shortbow. Ranged Weapon Attack +5 to hit, range 80/320, one target. Hit: 10 (2d6 +3 ) piercing damage.
Properties: Ammunition: range 80/320, Two-handed,